AI Insights · Timothy · April 2022
Top 5 Android Racing Games in Slovenia - Q1 2022
Explore the performance trends of the top 5 racing games on Android in Slovenia during Q1 2022, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the top racing games on the Android platform in Slovenia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared.
CSR 2 Realistic Drag Racing from Zynga experienced fluctuations in weekly revenue, starting at around $1.1K in late December and dropping to $264 in the week of January 31. The game saw a peak revenue of approximately $548 in the week of February 21. Weekly downloads were relatively low, peaking at 166 in the week of February 28. Active users showed a general decline from 580 at the end of December to 503 by the end of March, with a temporary peak of 695 in late February.
Need for Speed™ No Limits by ELECTRONIC ARTS saw a steady increase in weekly revenue, peaking at $614 in the week of January 31. Weekly downloads started strong at 553 in late December but gradually decreased to 160 by the end of March. The game’s active users also saw a decline from 2.2K at the end of December to 964 by the end of March.
Real Racing 3, another title from ELECTRONIC ARTS, had a peak weekly revenue of $185 in early February but saw a general decline to $36 by the end of March. Weekly downloads remained relatively stable, ranging between 185 and 272 throughout the quarter. Active users showed slight fluctuations, maintaining around 1.4K to 1.5K users most weeks.
Asphalt Legends Unite from Gameloft SE had a modest peak in weekly revenue of $84 in early February, with fluctuations around the $30 to $70 range for most of the quarter. Downloads were consistent, peaking at 180 in late January. Active users saw a steady increase, reaching 593 by the end of March from an initial 445 at the end of December.
F1 Mobile Racing, also by ELECTRONIC ARTS, experienced a slight decline in weekly revenue, with a high of $63 at the end of December and a low of $11 in late March. Downloads were relatively stable, peaking at 196 in early January. Active users showed a slight decline from 910 in late December to 806 by the end of March, with a notable low of 655 in late February.
These insights provide a snapshot of the performance of top racing games on Android in Slovenia during Q1 2022. For more detailed analytics and insights, visit Sensor Tower.